Bruce Lee
Hi,
I'm confused about this parameter. It seems that the larger this parameter is, the smaller the generated file is, and the quality of the rendered particles will become worse at that time. I tried to set it to 10000, and there are 150 million particles in total, and the rendered result does not look like particles.
Thanks.
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besha1
Define Transform
How big to make grid cells that contain the points.
Too large and too many points per cell little optimization occurs. Too small and the cost of the cells outweigh the points.

[46dcwPS]
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besha1
you can save more memory by increasing the voxel size
but be careful and I don't recommend enlarging more than the size shown in the picture

[46dcADs]
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Bruce Lee
Hi besha,

Does it affect the rendering of the final point?

Thanks
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besha1
Yes.If the voxel size is too large it will destroy your points.
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Bruce Lee
Thank you! Now a node has 150 million particles, the volume size is 1, and the VDB file is 858MB. It looks ok.

I hope Arnold officials can fix the limit on the maximum number of particles as soon as possible. And when particles exceed 500 million, Maya collapse
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