pshipkov
new
===

Arnold support:
- Maya 2017: mtoa 3.1+ (core 5.0)
- Maya 2018/2019: mtoa 3.1+ (core 5.0) and mtoa 4.0.1 (core 6.0)
- Maya 2020: mtoa 4.0.1 (core 6.0)

BE_MeshScatter - scatter points on mesh
BE_Randomize - randomize int, float, double, vector arrays
BE_GetClosestPoints - query closest points. Useful for transferring of blur values. (Similar to the KD_Tree node in SOUP)

updated
=======

BE_GetPoints - added support for mesh and nurbs curve. Added tangent and binormal.
BE_VDBFill - added value from points and get closest mode
BE_VDBAttributeFromVDB - now returns correct value, but not only vector array
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