I am a bit curious. Is GasSolver's code developed by vdb's api? Never before seen VDB's fireworks solver.
Turnkey solutions in openvdb api is not present,but there is PoissonSolver.h for project non-divergent and VolumeAdvect.h for advection float and vector grids
When I opened and used the cache, I found that the speed was the same as not opening the cache. The cache was used, and it was still being solved. The cached data in memory should be fast. Or is it my computer problem?
Now use cache slow works, this need only for rendering.If you do not export to vdb file and send directly to the render for motion blur need the previous frame.
Does GasSolver have plans to use GPU solutions in the future? It is easy to use. I hope to increase the speed of solving as much as possible. If you can solve the GPU, I believe that everyone will like GasSolver.
This is part of my future plans.