Bruce Lee
I set the particle radius to 0.003 and it looks good when the particles are very far from the camera. When particles are closer to the camera, they look grainier. When the particles are close to the camera, the particles are as large as a basketball.

How do we make the radius of the particles look the same in the camera?

This is a very serious problem. If it can be solved, it would be very good.

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