Hey Jeremy, thanks for the answer.
Just saw the example you attached and that's precisely what I needed.
I've been working with Maya for a long time, but as a modeler and lookdev artist. Now I'm getting into FX, learning it on Maya and Houdini at the same time. The node editor in Maya just seems really confusing to me and as you mentioned, a lot of incomplete features in the software.
I'll try to reproduce the nodes you did on the example in my scene to see if I can understand the logic behind it. Thanks for the help.