• besha1
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  • Name Evgeny Grebennikov
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Maya 2018 OpenVDB Install HELP?
did you do it?

installation maya
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1.Extract the archive wherever you want

2.Copy file shelf_OpenVdb.mel from directory "shelves" to /home/user/maya/20##/prefs/shelves

3.Open BE_OpenVDB.mod in any text editor end edit it

example
+ BE_OpenVDB 1.1 C:\Program Files\Autodesk\BE_OpenVDB

4.Copy BE_OpenVDB.mod to C:\Program Files\Autodesk\Maya20##\modules

or create a system variable MAYA_MODULE_PATH=path where BE_OpenVDB.mod

5.Create a system variable MAYA_CUSTOM_TEMPLATE_PATH=path where BE_OpenVDB\viewTemplates

or copy all .xml files from directory "viewTemplates" to /home/user/maya/20##/prefs/viewTemplates/.

6.Windows only! Install "Visual C++ Redistributable for Visual Studio 2015", or later version.

7.Windows only! If you run maya as administrator
Create a system variable OPENVDB_DISABLE_DELAYED_LOAD=false
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OVDB Maya 2017 Installation Help
need maya 2017 update 4 or up
install maya update 4 or wait a couple of days I'll make a fix release
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Maya 2018 OpenVDB Install HELP?
in maya 2018 of Bifrost is now a separate plugin
you have installed the Bifrost?
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What is this BE_Velocity node doing?
this node just compute the difference of the position of points in different frames
view the scene  Velocity.ma
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Who can tell me where is wrong? Why can not get UV?
I understand what you want to do
I will answer immediately that it cant be done now
view the scene distort_UV.ma
it is clear how the nodes BE_GetPoints and BE_SetPoints works for uv map
you need a static uv?for your object ofrom bifrost
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Who can tell me where is wrong? Why can not get UV?
UvInput in BE_SetPoints does not create a UV map you can only change an existing UV map.
You can get uv value from BE_GetPoints change uv value and set value to BE_SetPoints.
The Uv map must be created before the node BE_GetPoints.
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Who can tell me where is wrong? Why can not get UV?
UvInput in BE_SetPoints does not create a UV map you can only change an existing UV map
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This solver node can not enter vdb data
for solve vdb grids you can use BE_VDBSwitch
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This solver node can not enter vdb data
you can use solver in conjunction BE_VDBGetData and BE_VDBSetData
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maya2018 vdb
Soon will be ready new version ovdb with support for maya 2018
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OpenVDB point attribute on implicit surface - acces in shading tree?
Sorry for the long answer
Now supports only SDF grid to build object and Velocity grid for the motion blur
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OVDB 2017-05-23

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OVDB 2017-05-23

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