just wanted to share a little script i wrote recently. since it's using SOuP i thought it might be a good idea to post it here as well.
the tool can fracture (flat) objects by a voronoiTexture3D or a custom image. it also uses the "split mesh by object group" feature from SOuP.
some other stuff like mesh cleaning, auto-extrusion and center pivots of resulting chunks are integrated as well ...

you can download it at creative crash:

hope it's useful to someone.
cheers! :)
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hey all
I'm trying to connect the tension blendshape via my own script ( I don't get the menu in maya) and it crashes maya hard

cmds.connectAttr('tensionBlendShapeNode.outputGeometry[0]', 'someObjectShape.inMesh', f = True)

Any ideas?
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Will be in the next update.
For now avoid connecting TBS.outGeometry to something before having the inputs connected properly.
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