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Robert K

First taste
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Posts: 29
Reply with quote  #1 
Hi Peter,

I have a ptex painted map using xgen and would like to use it as a rotation into copier.   the textureToArray doesn't like the ptex file.  Any chance to get ptex support ?
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pshipkov

SOuP Jedi
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Posts: 4,732
Reply with quote  #2 
I don't have support for ptex.
The solution right now is to project the ptex textures in uv space and take it from there.
Will take a look at the ptex thing. I admit, i never used or needed ptex in production, so i am behind on this one.
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Robert K

First taste
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Posts: 29
Reply with quote  #3 
I'm not having much luck with using the transfer maps tool to convert ptex to uv texture file.  mudbox might do the trick but would be annoying having to go out of maya.  xgen is quite powerful and would be great to be able to use soup tools in combination.  Like the grooming tool and then easily hook up the ptex data into soup du jour 
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pshipkov

SOuP Jedi
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Reply with quote  #4 
let me take a look.
i have these two nodes in my to-do list - ptex_to_uv and uv_to_ptex
maybe i can elevate their priority ...
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