pshipkov
meshFitting
=========
Somewhere in Maya 2018 the rules of DG evaluation changed slightly (or maybe it is just a bug).
This affected the meshFitting evaluation. This new version of the toolkit works around these problems.

kdTree
=====
Fixed small bug that could lead to out-of-sync outAveragePositionPP data.

intersections
==========
Fixed small bug in the "select vertices" code.

group
=====
Added spreadAngleMin/Max option

stickyCurves
==========
Now behaves properly in PE mode.

editComponentsList
================
Davide Alidosi shown me his proceduralBevel script. Talked a bit about this and that and as a result the editComponentsList tool got major upgrade.
From the examples page:

Simple, yet very powerful tool for hard-surface modeling. Provides the ability to adjust the affected components (vertices, edges, faces, CVs, etc) of the applied geometry modifiers at any stage of the modeling process. Think about it as a hands-on-procedural modeling workflow.

[editComponentsList] 

video tutorial
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fxwriter
awesome!!! Thanks Peter
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JeremyR
The editComponentList tool looks cool! 
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