pshipkov Show full post »

sepu wrote:
you can render curves from arnold you just need to make sure that you have check the option. Im not sure exactly where it is. Also with the Cocoon you can convert those lines into poly if necessary.

Oh,im try,thank you)

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pshipkov wrote:
You can try what sepu said.

But before that watch this video explaining some of the basics behind cocoon:

Go to about 1:22 and fallow the "mesh link" part. This makes the cocoon node generate mesh geometry that you can render directly in any render without any additional work needed.

very cool, thank you!)

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