pshipkov
Bunch of cool stuff done with the solver node:
https://imgur.com/a/dyoZe
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Bruce Lee
Awesome! ! It makes soup become more great! :)
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plars
The solver node really adds so many interesting capabilities to Maya. It's next to impossible to test them all out. Here's the result of an experiment using the solver with a curve.
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pshipkov
trippy !
good stuff Pete :)

Did you time this to the music or it just came that way ?
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plars
I timed it a bit after. If the driving animation had a more regular loop it could probably match up more directly. I might have to try that!
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pshipkov
Pretty cool.
If you can share the scenes, so we can learn from them that will be great.
Thanks.
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JeremyR
Yeah these are cool, I think the solver node is next on my list.
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firas3d
Hello, I am not sure if those are impressive examples. SouP - as a product - requires awesome showcases.
I dont mean not to post examples (specially as Maya files), it's very important to access more example file.
behance.net/firas3d
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plars
Well firas3d, if you don't care for that album of experiments with the solver node that I put together, just ignore it. Hopefully it's clear that those gifs are showing various experiments, and not intended to show the SOuP solver at its best in production. I'd also love to see a proper showcase of the solver at its best.

I tend to disagree if you're saying that only non-experimental finalized examples should be shown, as those will usually be much more difficult to learn from. And it's not hard to imagine simple setups being applied with new intention and complexity for production purposes. With nodes like the solver that can be used alongside so many other Maya nodes, I find it's best to figure out and predict simple setups before abstracting on your own to more complex ones.
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JeremyR
I think we are lacking "high end" looking examples of where and how SOuP is being utilised, maybe we could think about showcasing examples in actual gaming or feature film where SOuP has been used to achieve certain results. Obviously this involves getting permission from production companies which may be a little hard to do but it would make for an awesome portfolio for sure and something SOuP could do with right now I think.

Having said that this forum is also about sharing workflows and ideas and most of the time working in shaders and high quality rendering and decoding is not the point. There is a lot of good stuff happening with SOuP right now so lets keep the momentum going.
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JeremyR
@plars - Just reviewing your imgur page, could you also do some cool still renders of some of those things? Some of them could work just as well as hardware renders using Viewport ambient occlusion mid shot - closeups etc. When you get a chance. Im really liking the grey animated column one.
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firas3d
@plars @JeremyR, let us do it ourselves, am not that experienced with soup, but I have a chance with forum help.

I suggest we start with 3 scenes :

  • each will be responsible to create 1 scene.
  • each will be posted has its own post title: showcase # - title
  • deadline March, 1st 😉

regarding showcases ideas & inspirations, we can check impressive artwork such as :

Joey Camacho  - digital artwork:  https://www.behance.net/rawandrendered
Joni Niemelä - photography:  https://www.behance.net/JoniNiemela
ManvsMachine Studio - Animation:  https://vimeo.com/mvsm

sure we can add to this list together.

What do you think?
behance.net/firas3d
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JeremyR
Well in a way Ive already completed the challenge! 😃 Most of my spare time is already taken up with creating SOuP tutorials and documentation, I dont think I could squeeze anymore spare time out of me before my kids start giving me angry looks ;)
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pshipkov
I confirm.
The SOuP documentation is shaping up nicely.
Thanks Jeremy.

@Firas3d
Other people expressed your concern multiple times before. You have a point here, i admit that.
It would be great to have more resources deployed at cranking up polished content.
But right now priorities are documentation and scenes to learn from.
You already contributed couple of great looking pieces. We wont mind if you continue doing it in the future 😉

On a similar note:
SOuP and OVDB are used by many studios and individuals. You will be surprised by the length of the list of customers and the names on it. This translates into a large number of vfx block busters and other smaller films and projects using our products.

Looking forward to see what you will come up this time around.
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