noiseOfId

Hi,
I got this simple pointsToVDB scene in Maya 2016 and it works fine.

However in 2017 it does not display anything.
Looking at the BE_VDBFromParticles output I can see it is doing the computing yet nothing shows in the viewport.

Can you anyone verify that?

cheers!

 

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besha1
http://soup-dev.websitetoolbox.com/post/open-vdb-20160621-8151334?&trail=105
Post #103
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noiseOfId

Ah thx.
Btw is it just me or is the pointAdvection not really as smooth as in Houdini?:

 

 

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noiseOfId

i got this scene but maybe the problem is the closestPoint for which I would need a proper voxelSim?

 
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besha1
check this scene

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besha1
and look at this 
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noiseOfId

thx!

That's fun to work with

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