pshipkov Show full post »
thank you! but i have another question:

why the new mesh is so small?

my workflow:
1. create a polygon cube.
2. scale it to 40 times.
3. run "mapToMesh". then i got a tiny mesh (mapToMesh1_mesh1).
4. connect pCube1.scale to mapToMesh1_mesh1.scale, i think it should get a mesh with same proportion of the model. but it is not.

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The dimensions of the mapToMesh geometry depend on the size of the UVs.
Most of the time the UVs are normalized (0,0-1,1).
Hope this makes sense.
If you want bigger object - scale the UVs up.
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I understand now, thank you!
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