I'm having some problems with the instancer properly working in batch mode.
Simple scene with the current setup
i also have a displacyComponent attached to the point node, and all im passing through the dynamicArray is the point position. So when I open maya everytime the instances are not there, and if i render they dont show up, but as soon as i make any of the nodes in this stream dirty, the instances are drawn, and therefore render too. so I try to use a preRenderMel, which only worked while i run it from interface, while in batchmode it doesn't.
I would be great to know whats causing it, or if there is a quick hack-fix I can do in maya.