Bruce Lee
Who has some ideas? Thanks in advance.
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besha1
You can more detail what you want to do?
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Bruce Lee
Hi,besha
Glad to see you.

I simulated the fluid with Bifrost. I was simulating on a calm water. Then, when rendering, the liquid mesh has displacement maps to add waves to the back. However, the foam is still in its original position, which means that the liquid mesh and the foame are different.

I asked a lot of people, and they all said that Maya's own tools can't add displacement maps to foam. I thought of Maya's vdb and Soup.

Can you use soup and VDB to add displacement maps to foame?

Thanks
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