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ZC

Cooking networks
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Posts: 142
Reply with quote  #1 
Hi, peter.
Can you put these tools in soup?

\Autodesk\Maya2017\plug-ins\bifrost\devkit\bif2prt

a.png  b.png

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pshipkov

SOuP Jedi
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Posts: 4,711
Reply with quote  #2 
Will consider it.
I actually hope that with the progress of Bifrost's framework we won't have to code for stuff like that.
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ZC

Cooking networks
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Posts: 142
Reply with quote  #3 
I have to use these codes in the cmd, I feel half of the official development.

for /r "particlePath“ %i in (*.bif) do bif2prt.bat -f %i

This is a test I made
GIF.gif 

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ZC

Cooking networks
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Posts: 142
Reply with quote  #4 
GIF.gif 
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pshipkov

SOuP Jedi
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Posts: 4,711
Reply with quote  #5 
Looks pretty good man.

I am not sure if it is a good practice to "borrow" tools from the official Maya development kit and ship them with third party products. Let's keep this outside of SOuP.
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