indrema
Hi Peter,
there is any plan on a free light version of SoUP?
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pshipkov
As of right now I don't have plans for free version of SOuP.
What provoked your question ?
Would like to better understand the situation you are in.
Thanks.
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indrema
My question is provoked by the dualism of early free versions of SoUP compared to the commercials one.
I think have something similar to 2017_03_21 for the latest Maya or a basic sets of procedural nodes for free can be very useful for all Maya community and for grow the commercial base too.
For example ngSknTools and Shapes use this commercial model.
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pshipkov
Thanks for the feedback.
Let me think about it.

In the perfect world - which nodes/tools should be in a free version ?
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indrema
In my perfect world the free nodes are related to shape operations like:

mapToMesh

scatter

tensionBlendShape
collide

But off course anyone have is how preference, so I've another idea, the free version can contain only nodes and not tools and UI.
Basically you can sell a full release that have proper support and complete user experience, and a free node only one that can used to maintain file compatibility on all pipeline stage and increase visibility to SoUP in CG community.

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JeremyR
SOuP has been around for over 8 years now, I think it has plenty of exposure now in the CG community.
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pshipkov
Thanks for the feedback guys.
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samadoni

hi,
i wanted to create a similar topic few days back.

Is it possible to have a free version but maybe locked with no batchrendering or something?
I don't have any problem about paying for the plugin (really worth it), the problem is that i don't use it on every project; but the thing is that with soup you always have practice and try things. (adding to this the lack of documentation).

thanks

     

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indrema
JeremyR wrote: SOuP has been around for over 8 years now, I think it has plenty of exposure now in the CG community.
This is absolute true, but in my opinion in the last months this and other community are now more "cold" about SoUP.
My idea is simple this: make a basic SoUP aside to a premium one.
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pshipkov
I hear you guys.
Need to think a bit about it.
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RajSoup
Perhaps a light version could be one that is just cheaper (with some high end features removed) such that hobbyists etc. could also have access.
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pshipkov
Partial SOuP will most likely be unsatisfactory because everyone has slightly different needs and the opinion of which nodes end up in the base product will vary.

If we consider a free version targeted at learning, practicing, getting an understanding of the product beyond the 15 days full trial, then i think a better option is to have the full set of capabilities but limited in some way - say - evaluate 100 frames only, or operate on X amount of points/primitives/things.

Just thinking out loud here.
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samadoni

yes i agree having a partial version of soup it's not a good idea, we need to be able to try new nodes and practice on them etc.
I think locking batch rendering could be a good idea if it's possible.
Concerning the limited amount of points, not really sure about it in a sense that it will be hard to evaluate performance for a large amount of points. 
 

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JeremyR
Practicing on a limited amount of points/primitives is okay for learning purposes, if someone wants to try out very large data sets you can always download the 15 day trial.
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samadoni
JeremyR wrote: Practicing on a limited amount of points/primitives is okay for learning purposes, if someone wants to try out very large data sets you can always download the 15 day trial.

say i download the demo now then after 6 month there is new nodes that i want to try; the demo wont work again as i already downloaded it the first time. 
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