• openvdb for arnold and maya 2017

    Started by Godneyo: hello im a super noob, does the soup openvdb for maya and mtoa works with maya 2017 anyone tried already?

    1 0 315
  • Buyers tips, GPU?

    Started by Geuse: Hi. So, is it free to ask questions such as this in here? I need a new GPU. Seems Nvidia GTX 970 is still most valued for money. But would a quadro...

    5 0 162
  • Autodesk MASH

    Started by oglu: looks like a good news... https://mash.mainframe.co.uk/

    19 0 1,297
  • USD

    Started by pechart: Just in case anybody missed it... I guess this will have a huge impact on the way we're working, and hopefully will bring a big benefit for smaller...

    6 0 299
  • BOSS

    Started by oglu: if someone hasnt seen it yet... Igor has postet some stuff of his RnD for the bierfrost ocean sim system on vimeo... https://vimeo.com/177987938 ...

    5 0 222
  • MaterialX

    Started by oglu: beside USD there is coming some more open source, now for materials... http://www.materialx.org/

    4 0 170
  • thanks to SoUP

    Started by fxwriter: hey guys, just wanted to share here the trailer for a movie I was the lead FX TD on for the energy and water sequences... Also the end sequence which...

    6 1 178
  • Maya 2017 SDK

    Started by oglu: just in case someone does not find it... its now in the App store... https://apps.autodesk.com/MAYA/en/Detail/Index?id=6303159649350432165 os=Win64...

    0 0 156
  • QT3D

    Started by pshipkov: Have you guys seen this ? https://blog.qt.io/blog/2016/06/16/introducing-qt-3d/

    0 0 66
  • RedShift 2.0

    Started by oglu: RedShift 2.0 went live. Key Redshift 2.0 features Volumetrics (OpenVDB) – Render clouds, smoke, fire and other volumetric effects with...

    1 0 209
  • Disable acwebbrowser.exe

    Started by ruchit: Hi is there any way to disable acwebbrowser.exe auto startup at Maya 2016.5 startup ?? This are causing Maya slow startup.

    3 0 4,655
  • SeExpr

    Started by oglu: looks interesting... http://www.disneyanimation.com/technology/seexpr.html

    32 0 5,408
  • LISP

    Started by toho: According to this site http://around-the-corner.typepad.com/adn/2016/04/maya-to-be-included-in-one-lisp-campaign.html may will support LISP...

    3 0 81
  • expression

    Started by kishxn: pointsOnMeshInfo gives outNormalPP(closest normal direction values).. but how to I get closest normal direction is reverse or not???? i want...

    1 0 81
  • Miarmy

    Started by Jostein: A Massive knock of for Maya...looks veery interesting.. http://www.youtube.com/watch?v=cyEHE_LIIvM feature=player_embedded

    5 0 1,662
  • rotationPP expression

    Started by kishxn: genraly i get rotationPP from pointsOnMeshInfo(outRotationPP) Node..... how to i get rotationPP, from outNormalPP+outTangentPP? any expressions...

    3 0 73

    Started by kishxn: MESH- TRANSFER ATTR(UV TRANSFER)_PROBLEM how to fix this problem? 1.holfmanshape(make live) 2.create particle on holfmanshape 3.particle-...

    2 0 69
  • 2016.5 MASH/Type Tutorials

    Started by ianwaters: Hey team, Thought I'd post this here as this is where it all began ;) I've put up a whole bunch of tutorials for 2016.5 for MASH and Type. Hope you...

    3 0 210
  • Parallel Maya - Maya 2016 features for accelerating playback and manipulation of animated scenes

    Started by JeremyR: Came across this while on Autodesk website, thought Id throw it out there. Maya 2016 accelerates existing scenes by taking better advantage of your...

    3 0 245
  • Maya 2016.5

    Started by David l: Seemes theres a lot of nice stuff in the new release, what caught my attention was that mash also can create geometry now. I hope this is a beefed up...

    4 0 316
  • SolidAngle joins Autodesk

    Started by noizfactory: https://www.fxguide.com/featured/autodesk-buys-arnold-2/ Fun times for Maya users ahead.

    7 1 266
  • vdb-painter

    Started by fxwriter: very cool tool! thought Id share http://microbot.ch/new/vdb-painter/

    2 0 159
  • CG Blood

    Started by fxwriter: Hi guys! So here at work we are getting more and more blood shots. It seems like productions now a days are wanting to save costs in the set and...

    3 0 184
  • Particle Color to Fluid Color

    Started by MuadDib: Hi all, I've browsed the forums and searched online but haven't found a solution yet. I've got a particle emitter that emits particles based on the...

    5 0 590
  • Any news for maya 2017?

    Started by matzerium: Does anybody has some news about the new maya 2017? Is bifrost fully integrated? Any news welcome! :)

    6 0 1,238

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