• Read me first

    Started by JeremyR: Hi peeps, When starting a new thread, please use the following format when writing out your subject to keep things nice and clean. For something...

    0 0 1,656
  • More perfect displayComponents

    Started by ZC: hi peter! When my point on the object is very large, use the displayComponents this node is very slow, the computer will almost pause for a few...

    1 0 15
  • The vdb transforms the grid that can pass the particle's UV   arrayToUV

    Started by ZC: Recently, I was doing a magma effect. I try bifrost. I give bifrsot a grid of a magma material that has a material for the replacement texture....

    0 0 17
  • This solver node is more perfect

    Started by ZC: Hi!peter! The solver node is very good. But it's set up too simple. We can make it more perfect, more easy to set, more powerful. 1. Add the...

    1 0 41
  • L-systeme

    Started by ZC: Hi! Peter Are you interested in L-systeme? I checked some information and found it interesting. Maya needs a perfect S-system. So that we...

    1 0 46
  • Copier improvements

    Started by Zeedorf: Hi SOuPers and Alex Smolenchuk With copier node life is easy when we are talking about particle effects. Usually the main problem is that I have a...

    5 0 180
  • gpuCahceToMesh

    Started by ZC: Hi! Peter. There are several times our model is the high detail of the model, it makes my view become very card. I try to use gpuCache into the...

    1 0 35
  • Improvement of mesh fitting

    Started by ZC: The latest version of the mesh fitting is fantastic! The I really like this function, can be said to be amazing! But when I used it, I found a bad...

    1 0 53
  • AutoModeller Pro imitator for Maya

    Started by Bennell: There should be a tool for Maya similar to the AutoModeller Pro plugin for 3ds Max but with some differences. http://www.automodeller.com/ 1. Use of...

    14 0 156
  • Tetrahedralize

    Started by JeremyR: Can this node be designed to operate on surface mode only?

    5 0 60
  • texture To Array

    Started by Robert K: Hi Peter, I have a ptex painted map using xgen and would like to use it as a rotation into copier. the textureToArray doesn't like the ptex file. ...

    3 0 49
  • TensionMap

    Started by JeremyR: To remap the colours to whatever suits our needs - using a color ramp rather than just presets. Reason: Dynamic ocean meshes could emit particles...

    9 0 73
  • Floor Generator

    Started by ytsejam: I have no idea if is possible now with soup, but a like to see some of this on soup...

    15 0 2,691
  • More user-friendly code editor

    Started by ZC: hi , peter There are some nodes that can write expressions. But there is little inconvenience, and now I have some ideas. 1, the code of the...

    1 0 46
  • From SmartConnect to CreateSOuPNode marking menu!

    Started by JeremyR: Well finally I asked uncle Google why Maya wouldnt allow me to assign the 8 key to both Press and onRelease. As it happens I had to assign the action...

    2 0 58
  • InstanceManager

    Started by JeremyR: Hey Peter, Trying our the instance manager. Would be good to be able to animate the phase and frequency attributes for motion graphics capabilities....

    11 0 112
  • Count nearest particle's neighbors.

    Started by Thomixioso: Hello Peter, what I really miss in Soup is node for calculation of nearest particle's neighbours. Especially usefull for melting of anything. ( same...

    29 0 1,617
  • edge of the center

    Started by ZC: hi,peter! Soup has the center of the surface of the object, it also lacks the edge of the object the center of the node. You can design a node,...

    2 0 50
  • The displayComponent node supports Arnold rendering

    Started by ZC: Can this displayComponent node support be able to be rendered by Arnold? like this: https://www.youtube.com/watch?v=DJ3KEl78B8M I feel it is...

    1 0 58
  • This soup's expression of the iterative run mode

    Started by ZC: hi peter. I have a bold idea. You know, regardless of the arrayExpression node or the point node. They are actually the operating mechanism of the...

    6 0 61
  • Soup can support regular expressions

    Started by ZC: hi peter 该组节点的模式模式是否支持Maya的完整正则表达式? 是这个匹配命令支持的所有正则表达式。 ...

    3 0 47
  • Bifrost the color of the liquid mix

    Started by ZC: hi peter! Is there any way to make bifrost grid color mix? For example, two colors of liquid, one blue, the other is red, they are mixed together,...

    4 0 63
  • Programmatic constraints, arrayToNid

    Started by ZC: hi,peter!! I found a strange phenomenon. The nComponent node has a property, it is called componentIndices, its data type is TdataCompound. But...

    16 0 122
  • The random pattern of this group node

    Started by ZC: hi,peter!! Can this group node add a random selection mode? Random selection mode can be in two ways. 1, according to the percentage of the...

    9 0 55
  • The digital asset of the node editor

    Started by ZC: Hi,peter!! I have a note, we can give soup to do digital assets. You can specify a file format, it can record such information: 1, the layout of the...

    0 0 48

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